Imgui high dpi
Witryna29 wrz 2024 · Manually scaling display size and mouse input in imgui_impl_osx.mm fixes the problem: ImGuiIO& io = ImGui::GetIO(); const float dpi = [view.window … Witryna23 sie 2024 · I am using wgpu-rs and imgui-rs to render dear ImGui with wgpu in Rust. For this I took the previous work of some pal and added the missing pieces + API changes to make it work (the existing work was for waaay earlier releases of wgpu/imgui-rs which had a highly unstable API).
Imgui high dpi
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WitrynaUnity3D: script to automatically scale gui elements on high dpi devices (like iPhone 4 or iPad 3rd Generation). Raw. GUIScaler.cs This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Witryna21 mar 2024 · My solution is change draw_data->FramebufferScale at function SetupViewportDrawData. original code is: draw_data->FramebufferScale = io.DisplayFramebufferScale; modified code as: draw_data->FramebufferScale = ImVec2 (floor (viewport->DpiScale), floor (viewport->DpiScale)); This is only workround, and I …
Witryna30 lip 2024 · First thing is to create a new ImGui context and set the flags NavEnableKeyboard and ViewportsEnable for enabling keyboard navigation and multiple viewports. Next comes the SDL2 renderer. Inside the main loop will be the event polling — the SDL_QUIT event will stop the main loop by calling stop () from Application . Witryna10 lut 2024 · @wiourowseoif invoke the drawing of ImGui components ImgGUI does different OpenGL calls to draw the components, and that has to be done in every frame.…as part of the project if you can't use its api's considering you already have a renderer the SDL provides the context and does the swapping, and you still could (if …
Witryna18 mar 2024 · At the time of posting (5 years ago), high DPI screens weren't that common, but that has changed rapidly. The problem with developing in a higher DPI is that all the .Designer generated code becomes specific to the higher DPI and returning to a lower DPI after build makes everything scale wrong. Moving up to a higher DPI … Witryna28 lut 2024 · 0. Unity's IMGUI can be resized by multiplying the GUI.matrix by a scale matrix. GUIUtility.ScaleAroundPivot is a helper class that performs the calculations, …
Witryna10 gru 2024 · In .NET 5.0 we have delivered many improvements, including but not limited to the following: UI Automation support for a number of controls including: Button, ListView, CheckBox, RadioButton, etc. LegacyIAccessible Control Pattern support enabling clients to better interact with UI controls, and allowing developers to set …
Witryna7 sie 2024 · DPI-aware IMGUI. Aug 7, 2024 ... how to play nicely with the Windows UI scaling mechanism to give your users the most bang for the buck out of their new … how long after someone dies funeralWitrynaIf you don’t, let me know! If you want to have a quick look at some Dear ImGui features, you can download Windows binaries of the demo app here: imgui-demo-binaries … how long after sex does pregnancy occurWitryna21 mar 2024 · My solution is change draw_data->FramebufferScale at function SetupViewportDrawData. original code is: draw_data->FramebufferScale = … how long after shingles can shingrix be givenWitryna13 paź 2024 · This means that if you draw a square of 4x4 pixels, it will look physically smaller on a higher DPI device than on a lower DPI device. Display 1: 8x6 pixels. Display 2: 16x12 pixels. Our 4x4 pixel square looks quite smaller on the second display, where we have four times as many pixels as the first display. how long after shower to take temperatureWitrynaIt favors simplicity and productivity toward this goal, and lacks certain features normally found in more high-level libraries. Dear ImGui is particularly suited to integration in games engine (for tooling), real-time 3D applications, fullscreen applications, embedded applications, or any applications on consoles platforms where operating ... how long after shampooing hair can i color itWitryna11 gru 2016 · You can get the display zoom that corresponds to this number by dividing it by “96”, which is the default DPI in Windows. For example, if I set the display zoom in control panel to 200%, then GetDpiForWindow () will return 192. If I divide 192 by 96, that gives me “2.0”, which is the display zoom (corresponding to 200%). how long after spraying 24d can i plant grassWitryna4 cze 2024 · Seems like some editor IMGUI rect values change when one has used editor preferences UI scaling. For example, if I scale UI to 150% Screen.width will give correct value for the width of EditorWindow, but a button of width 100 pixels isn't actually 100 pixels but 150 pixels wide. ... UI scaling exists to support High DPI displays. Also, … how long after spaying can a dog run